We’ve all played a lot of train simulations. Jump into the sandbox and build the world of tracks and locomotives you want and create a picturesque network. Suitable for railways however, has a refreshing take on the genre. Here you have a number of timed challenges set up as levels. You don’t have to pass them with a fast time to progress. But there’s a lot of satisfaction on offer if you do.
and the timer is really the key. While there is a lot going on in each level, you will only be judged on how quickly you can complete the scenario. Because of this, the Railgrade guide below will focus solely on the best ways to get things done quickly and efficiently, and help you snag these goodies S classes required to complete the game.
- Detailed setup is crucial: The level timer only starts once you have placed your first train on the tracks. This means You can plan as much as you like before making your first move without being penalized. Also, you can plan your entire network, if you know your goals then just delete it and wait until you have the funds or need to build later. When you’re done, put the first train in your station and off you go.
- pausing the game: There is an ‘unofficial’ pause function which is a bit cumbersome but works. Once you start a level, if you either sell all your trains or save all but one of your stations, the game timer pauses like at the start of the level. This allows you to return to planning mode. However, the “free” salvage no longer applies, so you lose money on redemptions you make. But it allows you to take a breather without wasting valuable time aiming for a hard ‘S’ note. And no, that’s not a bug – it’s been acknowledged as the way the music box is supposed to work, so you don’t have to feel like you’re cheating. The system might play, but don’t cheat.
- Look what you have: Take a close look at them Map to see what’s on offer before you set the first move in motion. You can right-click on the map to highlight all the useful items on it. For example, Steam Vents are easy to overlook and are a good source of valuable energy that isn’t talked about in the tutorials.
- Saving the game: Once a level has started you can save your progress in two ways: ‘save area‘ and ‘Save checkpoint‘. These basically work the same, although they have different names. While this isn’t as good as a “pause” function, it does allow you to set a point in a level that you’re happy with, continue experimenting from there, and roll back to that point if you like.
- Come back later: If a level just stuns you, don’t bang your head against a wall. It happens to most of us. Don’t be afraid to come back to a level later to get the S grade. Keep playing through the levels, get those juicy unlocks, and come back later. You have access to these nice upgrades that make those tricky earlier levels much easier. Upgrades like toggle switches can be of great help with some of those short early bonus puzzles.
use of the bank
Save money early
At financially generous levels, you receive your money instantly and then remove it when you need it. Interest will accrue instead of just sitting in the pot. It may seem like this will slow you down, but Income can be a very slow trickle and a nice injection of interest can really speed things up – in terms of the money to make valuable efficiencies in your buildings.
and Interest pays off quickly. You get a click of interest every 30 secondsSo if you’ve planned secondary infrastructure that doesn’t pay off immediately, plan it, but put the money in the bank. If you plan it well, it should only take a few minutes to set it up later. At this point you have accrued a nice amount of interest. The interest rate you see quoted by the bank is every minute, so you should get half of that every 30 seconds.
On the other hand, some levels will have you on a budget but can pay off quite quickly. For example when you export goods. In these situations, it may be wise to instead, knowing that going overboard is immediate The early overspending quickly turns into big wins, which allows you to pay off that debt immediately and get another loan if you need it. Remember that you are only judged by the last time you can complete the task. You don’t get bonus points for being the bank’s best friend or get penalized for finishing the level in knee-deep debt.
While Railgrade is an incredibly clever piece of programming, it has some connections you can use Financially is an important one city growth. Increasing the population of a city is of great benefit as it provides workers for your factories as well as a regular income. However, once you reach a population cap where your workers and income are at their maximum, it will not go down again. That means you can essentially cut the city off at this point and no one will complain. This allows you to redirect catalysts and goods to other places where they may be needed without penalty.
You may not even need to hit a population cap. If you have enough workers to keep your refineries and factories running, and the level requirements don’t call for a city of a certain size, there’s no real reason to keep expanding a city beyond the potential for cash gains. The water you used to increase the population can be better supplied elsewhere.
Although not mentioned in the tutorials, geothermal power plants can be a nice way to generate energy when other resources are scarce. However, you will not get any financial gain. So try to rely on power off whenever possible power plantswhich also generates income.
And we should probably mention Waste here too. Waste can often be disposed of via incinerators. But if this is not an option, there is a deceptive way to get rid of it. Create a cheap train, fill it with trash, then delete the train. If only it were that easy in real life.
Overall, don’t try to do too much too soon when playing Railgrade. Use the pre-game window to plan for later as you build a small, efficient, and cheap network that will instantly get you closer to your first objective. While making a profit at the same time, you are in the best possible financial position to take the next step forward.
Make every step of your network work, then gradually improve their efficiency through catalysts, upgrades, and better moves. Keep an eye on the price. Make sure everything in your network is doing its job to reach your level goals. And when it doesn’t, redirect it or salvage it to spend the money saved on major upgrades. Then you’ll soon be in the good books of the company and well on your way to an S grade at all levels.
Next: Unrailed! Is overcooked for train lovers