How To Defeat Mercucio In The Last Hero Of Nostalgaia
The last hero of Nostalgaia has many challenges and obstacles for you to overcome as you make your way through its dense, awe-inspiring, pixelated world. From navigating a dark and confusing forest to learning a boss’ pattern, there’s always something that keeps you on your toes and compels you to focus your attention on solving a specific encounter or mechanic.
Mercucio is the final boss of the game and offers many gimmicks and a challenging fight to end your hero’s journey appropriately. While he’s the final boss, Mercucio is far less challenging than Gnome and a relatively painless encounter once you figure out his tricks.
Mercucio overview
Mercucio, as stated above, is the boss from The Last Hero of Nostalgaia and comes with its own twists and gimmicks which you must overcome in order to bring him down. This boss encounter has three phases overall, with the The first two see Mercucio go from a towering knight before morphing into a small, very elusive one after weakening it a bit.
Defeating Mercucio will grant you 26,200 stores (souls), the armor set of the savior, and Mercucio’s withered icon, which you can exchange for another charge for your hero icon, bringing your total to eight. When you go into this fight you should have seven heroic icons and a fully leveled weapon, which will give itself since this is the final area and boss encounter of the game. While you’ll likely be very powerful here, so is Mercucio, so it’s still best to be on your guard in his arena.
How to defeat Mercucio
With Mercucio the existence boss you would expect some tricks from The Last Hero of Nostalgaia, and he delivers. With three phases Mercucio can trip you up at any time, so you have to be prepared for anything he throws at you. First, as always, we recommend using the shield of nostalran, when it shields 100 percent of physical damage and 43.2 percent of source damage, gives you the best protection from a shield in the game.
The wide most of Mercucio’s attacks are physical, but he will also hurl fireballs at you, which are classified as source damage, meaning your shield will only protect you as much but it’s better than nothing and keeps you alive long enough to make room and heal. During the In the first two phases, Mercucio will be a giant knight that drastically shrinks in size if you get his health above a certain threshold. When he’s big, he’ll almost always use physical attacks. However when In his shrunken state he will start throwing fireballs like it’s nobody’s business and his entire third phase he is in tiny form.
We will cover Everyone Mercucio’s attacks and how to deal with them she in the following sections we have divided into three phases that represent each phase of this encounter. This encounter isn’t too bad once you learn his miniform, since that will be the entire final stretch of the fight.
phase one
That first phase this encounter begins with Mercucio in his great state, looms over you with his oversized pipe sword. Right off the bat, there are a few moves to watch out for here. The first is one he almost always opens up with, which lets him perform two wide swings with his sword before finishing with a lunge. When you see him doing this, easy Block the first two slashes, then roll behind him as he leaps forward to land a hit or two yourself.
Mercucio will do it next often executes a slash with his sword before hopping in place on one leg before executing another slash shortly thereafter. Once you see Mercucio start hopping in place, turn around to his right side – to your left when you look at him – and wait for him to attack. If done right he will completely blow off his attack and be left wide open so you can land a few more hits yourself.
Another attack that Mercucio often uses is when he puts his sword in his whistle and then swings it violently at you three times. While you can block these, the power of each hit will quickly drain your stamina, which will be more damaging than anything else. We recommend Try to time your rolls to avoid every swing, like you can land a few hits after throwing his last punch while keeping some of your stamina intact.
There are also times when Mercucio does a heavy overhead strike with his whistle and always follows that up with a front flip leading to another crushing slam. Just block or dodge here. You cannot attack. He will too occasionally leap into the air before crash-landing with an electric shock. time yours Roll here or just run away from his drop zone to negate all damage. You cannot land hits during these two these movements.
After lowering his health a bit, Mercucio will shrink drastic in size, Getting super fast and gaining some new skills. Here, The most important point is that you should always shield or dodge the fireballs and Never try to attack him when he is using them. Instead of this, only attack when he uses his weapon. Since its entire third phase he is in his tiny state, go to Phase Three section. to learn more about it!
phase two
After dealing enough damage to Mercucio when he is small in the first phase he will mount his throne and consume his icon, restoration of his health and Bring him back to his great form. Then from here You essentially repeat everything from the first phase, as nothing changes. Go to next section to learn how to manage his diminutive form!
phase three
After more or less repeating phase one, Mercucio will rise back to his throne and try to consume another icon. This time, it won’t work, leaving him small and hurt. Then he will jump off his throne and back into the arena for the final stage. His small shape is the same in all three phases, So let’s check it out.
In this form Mercucio will start throwing fireballs at you, which you’ll either have to block and take a bit of chip damage, or roll away from to fully dodge. As already mentioned, You should never try to attack him while he is throwing fireballs, or you risk suffering significant damage or even death.
Fireballs aside, tHis phase is relatively easy as most of his physical attacks are easily readable. He will also bounce around extremely quickly, It can be annoying, but you get used to it quickly. A typical move of his in this phase is He’ll perform two slashes with his sword before finishing with an overhead slam with his whistle. To finish this step, Block the sword blows and dodge the pipe, So you can land a hit or two.
Another commonly used attack is that Mercucio leaps into the air, lunges, and immediately follows with a deep, sweeping slash from his sword. For this, Timing your throws for both attacks allows you to land another uncontested hit or two. You can also block the dash attack, but depending on your level, it can drain a lot of your stamina.
Last, he executes a spinning swing with his whistle before finishing it with an overhead blow, which will do a lot of damage if he lands it. While Block with your shield will block all damage, it will likely deplete your stamina. we suggest dodging these attacks and continuing with your own punches.
General information
As gimmicky as this encounter is, it is more of an endurance test than anything else. When you complete one stage, you’re ready for the remaining two. You just have to play smart and patient. Aside from that, While his tall form is more daunting, it is by far the more direct. The real challenge is when he shrinks and is difficult to pin down due to his immense speed and unpredictability.
However, While annoying, he only has a handful of physical attacks in his tiny state (as described above). This allows you Block or dodge his fireballs and go on the offensive when he draws his guns. Patience is the key to this encounter, and it is endurance management. Your Build shouldn’t matter much during this encounter, but we suspect Its relentlessness might be a bit of a problem for source builds.