How to Get the Crowbar (Prologue)

Clean the crowbar sunday gold is a bonus item that can be collected in the prologue for later use. The game’s opening scene introduces players to Frank Barber, the protagonist who has just been kicked out of The Jolly Hangman Pub for taking part in a bar fight. Players will note that the goal of the prologue is to get Frank back to the bar to meet up with Sally.


sunday gold is a turn-based combat point-and-click adventure game set in dystopian London in 2070. It follows a trio of criminals as they try to uncover the dark secrets of an evil corporation and its billionaire leader. The game’s prologue aims to introduce players to point-click mechanics and RPG-like combat in order to prepare them for the game’s first major heist. As with any point and click/RPG adventure, the primary level of sunday gold offers many challenges, bonus items for players to find for future use, and even choices that affect dialogue later.

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After watching the opening cinema to sunday goldprompts players to pick up Frank’s compad from the sidewalk. After listening to messages on the device left for Frank, the main objective is revealed: find a way back to the pub. Upon further examining the street, players will find an iron gate (unlockable with the crowbar), a tramp with a tent, a fancy car, a phone booth, and the front of the Jolly Hangman.


How to get the crowbar in the prologue

As a gamer, you find yourself in the future of the 2070s sunday gold‘s trailer, they must explore the streets to determine their next move. Upon observation, players will discover that the crowbar is guarded by tramp Mickey, who refuses to part with it without receiving some change. Players can search the phone booth on the right side of the screen to find leftover coins. Players can give this Switch to Mickey, who he uses to buy a pint, paving the way for players to grab the crowbar without incident.

As players navigate through this location, they will find these actions within it sunday gold are based on an action point (AP) system, meaning there is a limit to the number of interactions players can have before they have to end their turn. Therefore, players who perform the above actions in the correct order should use exactly Frank’s allocation of 7 AP. However, spending too much time exploring the environment could force players to end their turn before picking up the crowbar.

Although players should have spent all of their AP by this point, those with some left can search Mickey’s Lair, where they’ll find some Painkillers to use in later fights. Players who obtained the crowbar can instead use it to pry open the Iron Gate on the left side of the screen and enter the alley. This is where players will experience their first battle sunday goldwhich could be damaging to anyone unfamiliar with a turn-based system, meaning Mickey’s painkillers could come in handy if too much damage is being taken.

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