How To Terraform Planets In Stellaris

To have a thriving population in Stellaris, They must live on planets that suit their needs! A race that comes from a desert planet isn’t going to do very well on a tropical planet, right? This is where terraforming comes into play.


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Terraforming is the process of using gases to give a planet a brand new environment. In Stellaris, it can be used to increase a world’s habitability. This article covers everything you need to know about including how to unlock the mechanic, how to use it afterwards, which planets can be terraformed, and more.


There are several social technologies that you must research for terraforming planets. One of them unlocks the basic ability, and the others expand your options. If you want to terraform as quickly as possible, focus on producing social research instead of engineering and physics research. There are also bonus tools you can unlock to terraform unique planets.

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source Type what it does Costs requirements
Terrestrial Sculpture technology rank 2 Terrestrial Sculpture is the basic technology you need this invest to start terraforming. This allows you to terraform simple planets into other basic planet types. 6,000 Society Research
  • Have researched at least six technologies in Tier 1
restoration of the climate technology Level 4 restoration of the climate allows you to terraform burial worlds (Planets that are basically dead). 16,000 Society Research
  • Terrestrial sculpting was explored
  • Have researched at least six technologies at levels 1, 2, and 3
Ecological Adaptation technology level 3 Ecological adaptation allows you Terraform planets that already have residents. 10,000 Society Research
  • Have researched at least six technologies in tiers 1 and 2
Terraforming Candidate modifier Terraforming Candidate is a modifier applied to planets that could be terraformed but had to be explored first. Most of the planets you encounter are safe to live in, but Barren Worlds, Barren (Cold) Worlds, and Frozen Worlds may have an anomaly that needs to be investigated first. Once this is done, the planet will gain this modifier and you can terraform it. Changeable
  • Research the anomaly on the planet
world shaper Advancement Bonus step 1 The world shaper’s ascension perk allows you to turn planets into Gaia worlds, These are special planets that rarely appear naturally in the galaxy. They have 100% habitability for all species. Changeable
  • The technology for restoring the climate has been researched
  • Must have taken at least 1 other Ascension Perk
Hive worlds Advancement Bonus rank 2 The Hive Worlds Ascension Perk allows you to Terraform planets in Hive worlds. Changeable
  • Synthetic Dawn Story Pack DLC
  • Must have received at least 2 other Ascension Perks
  • The technology for restoring the climate has been researched
  • Your government’s authority is a hive mind
machine worlds Advancement Bonus rank 2 The ascension bonus of the machine worlds allows you to terraform planets in machine worlds. Changeable
  • Utopia DLC
  • Must have received at least 2 other Ascension Perks
  • The technology for restoring the climate has been researched
  • Your government’s authority is a machine intelligence

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Like terraforming

Once you’ve at least unlocked the Terrestrial Sculpting Technology, you can Start terraforming your first planets!

Click on a planet that…

  • interrogated
  • Within the borders of your empire

…and look for the “Terraform” option. From there you select the type of world you want and the game will tell you how much the process will cost and how long it will take. The percentage listed is the habitability of the planet for the race that makes up your empire. If there are multiple races in your empire, the percentage shows the habitability for the race best suited to that environment.

Terraforming Events

When you first terraform a planet, there is a small chance that the planet will be affected by a terraforming event. These are special conditions that can change your planet for better or worse. For example, some terraforming events add additional districts to the planet, while one terraforming event can result in all humans living on a Gaia world being unable to live on a Gaia world. You can also make a choice that affects the outcome of the terraforming event.

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All planet types and terraform costs

The table below shows details each type of planet and the ways it can be terraformed, along with the requirements, cost, and amount of time the terraforming will take.

Original climate New climate costs in energy credits Time it will take in years requirements
Alpine, arctic or tundra world Alpine, arctic or tundra world 2,000 5
  • Researched terrestrial sculpting
Dry, desert or savannah world 5,000 10
Continental, oceanic or tropical world
Gaia world 7,500 10
  • Researched terrestrial sculpting
  • World Shaper Ascension Perk
Hive world 10,000 20
  • Researched terrestrial sculpting
  • Hive World’s Ascension Perk
  • Synthetic Dawn Story Pack DLC property
machine world
  • Researched terrestrial sculpting
  • Machine Worlds Ascension Perk
  • Owned Utopia DLC
Dry, desert or savannah world Dry, desert or savannah world 2,000 5
  • Researched terrestrial sculpting
Alpine, arctic or tundra world 5,000 10
Continental, oceanic or tropical world
Gaia world 7,500 10
  • Researched terrestrial sculpting
  • World Shaper Ascension Perk
Hive world 10,000 20
  • Researched terrestrial sculpting
  • Hive World’s Ascension Perk
  • Synthetic Dawn Story Pack DLC property
machine world
  • Researched terrestrial sculpting
  • Machine Worlds Ascension Perk
  • Owned Utopia DLC
Continental, oceanic or tropical world Continental, oceanic or tropical world 2,000 5
  • Researched terrestrial sculpting
Dry, desert or savannah world 5,000 10
Alpine, arctic or tundra world
Gaia world 7,500 10
  • Researched terrestrial sculpting
  • World Shaper Ascension Perk
Hive world 10,000 20
  • Researched terrestrial sculpting
  • Hive World’s Ascension Perk
  • Synthetic Dawn Story Pack DLC property
machine world
  • Researched terrestrial sculpting
  • Machine Worlds Ascension Perk
  • Owned Utopia DLC
barren world Continental, oceanic or tropical world 10,000 fifteen
  • Researched terrestrial sculpting
  • Researched climate restoration technology
  • Terraforming Candidate Modifier
Dry, desert or savannah world 5,000 10
Alpine, arctic or tundra world 15,000 20
Gaia world 12,500 25
  • Researched terrestrial sculpting
  • World Shaper Ascension Perk
  • Terraforming Candidate Modifier
Hive world 10,000 20
  • Researched terrestrial sculpting
  • Hive World’s Ascension Perk
  • Synthetic Dawn Story Pack DLC property
  • Terraforming Candidate Modifier
machine world
  • Researched terrestrial sculpting
  • Machine Worlds Ascension Perk
  • Owned Utopia DLC
  • Terraforming Candidate Modifier
Barren (cold) world Dry, desert or savannah world 15,000 20
  • Researched terrestrial sculpting
  • Researched climate restoration technology
  • Terraforming Candidate Modifier
Alpine, arctic or tundra world 5,000 10
Continental, oceanic or tropical world 10,000 fifteen
Gaia world 12,500 25
  • Researched terrestrial sculpting
  • World Shaper Ascension Perk
  • Terraforming Candidate Modifier
Hive world 10,000 20
  • Researched terrestrial sculpting
  • Hive World’s Ascension Perk
  • Synthetic Dawn Story Pack DLC property
  • Terraforming Candidate Modifier
machine world
  • Researched terrestrial sculpting
  • Machine Worlds Ascension Perk
  • Owned Utopia DLC
  • Terraforming candidate modifier
frozen world ocean world 12,500 25
  • Researched terrestrial sculpting
  • Researched climate restoration technology
  • Terraforming Candidate Modifier
tomb world Continental, oceanic or tropical world 10,000 20
  • Researched terrestrial sculpting
  • Researched climate restoration technology
Alpine, arctic or tundra world
Dry, desert or savannah world
gaia 12,500 25
  • Researched terrestrial sculpting
  • World Shaper Ascension Perk
nanite world Continental, oceanic or tropical world 1,000 1
  • Researched terrestrial sculpting
  • Researched climate restoration technology
  • Terraforming Candidate Modifier
  • Distant Stars DLC property
Alpine, arctic or tundra world
Dry, desert or savannah world
Hive world Continental, oceanic or tropical world 1,000 1
  • Researched terrestrial sculpting
  • Researched climate restoration technology
  • Synthetic Dawn Story Pack DLC property
Alpine, arctic or tundra world
Dry, desert or savannah world
machine world Continental, oceanic or tropical world 1,000 1
  • Researched terrestrial sculpting
  • Researched climate restoration technology
  • Owned Utopia DLC
Alpine, arctic or tundra world
Dry, desert or savannah world

Changes to cost and/or time spent on Terraform

There are some small exceptions to the exact cost and time it takes to terraform a planet, as we detailed above. Check the table below to see if any of the situations listed apply to you; If this is the case, the cost or the length of time will change.

source Type Terraforming cost change Terraforming time change Required DLC
world shaper Advancement Bonus The costs are reduced by 25 percent none none
Terraforming Gases edict none The time required is reduced by 50 percent none
Bottlenecks in exotic gases location none The time increases by 20 percent per phase of the situation none
world shaper rulership none The time required is reduced by 25 percent none
Mask of Transformation Empire modifier The costs are reduced by 10 percent The time required is reduced by 10 percent none
hydrocentric tradition The cost goes down by 25 percent if you create an ocean world none water sports
Secrets of the Baol Empire modifier The costs are reduced by 15 percent none Ancient relics
Shallaric terraforming knowledge Empire modifier The costs are reduced by 10 percent The time required is reduced by 20 percent federations
Environmental Protection Decree 4 Galactic Dissolution The costs increase by 25 percent none federations
Environmental Protection Decree 5 Galactic Dissolution The costs increase by 100 percent none federations

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