How To Turn The TV On In Lucy Dreaming

Once you figure out how to break out of the nightmare coffin, Lucy is dreaming has no more gruesome nightmares to offer you! The final section of the game takes place in the conscious world – no dream hopping required.


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We have a very convincing lead – we know that the missing ferret head that Fergus Fig was wearing at the time of his death contained a video camera. There’s a good chance it recorded the moment of his death, and if we’re to find out exactly what happened, we need to find that tape.


Check Lucy’s email

Lucy’s laptop beeps when she wakes up. Check out the new email – It instructs you Talk to Curlythe man you saw drinking silently in the pub earlier.

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Go to the pub and ask the landlord where to find Curly. This will be added Figginton School to your card. Go there now.

Here you will find Curly cleaning up some graffiti. Try to talk to him and he will reveal that he is not actually deaf. Exhaust his dialogue to get some new information and some pretty shocking revelations.

He will also task you with retrieving his pistonwhat apparently is under Lucy’s house. Further discussion will reveal that there is an access shaft somewhere in the house and you should find the house’s blueprints to see where it might be.

How to get under the house

Go to the library and talk to the librarian – She’ll tell you to find them Building application book volume 42. Go to the back of the library and, if you haven’t already, return the dictionary. Use your library card to summon the ledger.

Pick it up and you’ll get the blueprints. Examine them and click on the rooms one by one – specifically the room at the bottom right next to the kitchen. Likewise, Examine the void below.

Go back to Lucy’s house and go leftwhere the badger’s head is. examine the wall, and Lucy will reveal a small security pad with a keyboard on it.

Examine the security pad and Enter your password: Purrcy. We know it is because there is a cat icon in the bottom right, and we know that Purrcy is Lucy’s mom’s favorite pet.

Note that the V and U keys look very similar.

A door will open. head through.

Exploring under the house

The secret room contains many things to investigate, and Lucy won’t progress until you examine them all:

  • Examine the last will and testament on the table.
  • Examine and pick up the ferret’s head. You will receive the Alphamax videocassette.

  • Examine the carpet to find out that it’s nailed down.
  • Take the hammer and use it on the carpet.
  • Pick up the rug.
  • Use the padlock to find out it’s not really locked.
  • Open the trapdoor.

Go down the ladder.

Move all the way to the right, and examine the rides as you pass them if you like. Pick them up before your first trip iron railing. At the other end of the hallway you will reach a door – use the iron railing to open it.

It’s in the toilet Pistons you check pick it up and then out there.

Go back to school to return the flask to Curly. Lucy will trade the piston for Open the school entrance to find a TV that can play the tape.

After this, you will no longer be able to explore Figgingtonso if you want to explore the city and maybe get some badges, do so now.

How to play Alphamax videocassette tape

once at school, enter geography class. Here you will find the TV, which can play the tape – but it’s not connected. The connector cable is only a pixel too short, so you’ll have to find a way Move the TV truckwho has a broken wheel.

Use the roof eye with the trolley to fix the wheel. push it with the Use action and you will be able to connect the TV.

Insert the Alphamax videocassette into the Alphamax player. All that remains is to get the remote control, which is just out of reach on the shelf on the right. First, Examine the pen pot; on the drawers and pick them up screwdriver.

For now, exit the classroom and head right – the locker on the far right here is Lucy’s. Open it up and pick them up Oxbow Lake’s book Inside. while you’re here Use the screwdriver with the panel on the left which connects Lucy’s locker to Arnis. Pick up the… Up batteries You find.

Back in the classroom, begin put books on the floor under the remote control. You have to place the Oxbow Lakes Book, the Baking Book, and the Joke Book. When that’s done, you can Pick up the remote control.

Examine the remote for a closeup of the back – Use the screwdriver to unscrew the battery compartment, and then Use the batteries to power the dead remote control. Reattach the cover with the screwdriver.

To complete the game Use the remote control with the Alphamax video player.

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